The Batman has arrived to BMG’s 2nd Edition!


Greetings fellow Gothamites!

The Dark Knight. The Caped Crusader. The Bat of Gotham. Many names has this legend, but he is solemnly known as The Batman!

From Knight Models we bring you the latest teaser from the brand new Batman Miniature Game’s 2nd Edition!

Also, we have updated several traits for BMG 2nd!

Bat-Armor Mk I

Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 5+ the hit is ignored.

 

Bat-Armor Mk II

Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 6+ the hit is ignored. In addition, this model gains +1” to its basic movement distance.

 

Bat-Armor Mk III

Roll 1D6 for each hit you suffer, before the attacker takes Damage rolls. On a result of 5+ the hit is ignored. In addition, if this model has moved during its activation can make close combat attacks against enemies up to 2” away in line of sight (ignore all traits that improve the model’s line of sight, such as Total Vision, for the purpose of these attacks).

 

Dirty Fighter

This model can use ranged weapons even if it is in contact with enemy models. If it uses a ranged weapon to target an enemy model in contact, it gains +1 to its Hit rolls.

 

Gunman (2SC)

Until the end of the round, when this model makes a ranged attack, it can make 2 ranged attacks instead of 1. Each Attack consumes an Ammunition Magazine as usual. The two attacks can be performed with different weapons.

 

Fast

This model gains +2” to its basic movement distance.

 

Tireless

Once per round, this model can spend 1SC as if it were 1MC.